It steadily grew around core logic and multimedia products. Exceptionally, some specific textures are showing excessive color banding, probably because driver chose wrong format, or additional dithering. But finding earlier chips was quite though, it seems most cards were by far equipped with the AGP version, no matter which bus they utilized. The cards Since first revision featured strong idct mpegII decoder, as Miro is promoting here. It was not until that SiS entered the discrete graphics market with 2d chips 62xx.
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From setup unit 32 bit data with 13 bit tags are sent at once to the rasterizer. The very first C1 revision features only one texture coordinate and blending stage and suffers from broken texture perspective correction and fails one advanced blending operation.
SiS – Wikipedia
To see screenshots of Sie visit this gallery. But discrete chips sold quite impressive 7 million during alone, pushing SiS into top five. Newly formed graphics-only XGI company released second generation Xabre architecture under Volari name with more PR twists and hypes which fire backed pretty heavily and confirmed the underdog position of XGI.
Since the model aimed for low cost over high performance, its capabilities were low compared to contemporary products. Did they think people will remember random numbers?
Driver SiS 6326 AGP
However cases of unstable textures remained, so it still cannot be considered as correct and accurate per pixel division. Also alpha and scissored planes are tested at render output.
Yes, memory bandwidth is important. Back then all three cards in my possession were this version anyway. Thanks to that I saw properly lighted Unreal which does not happen with last Windows 98 driver. Here is the gallery to see more.
First 3d ap of SiS exhibits Direct3d compatibility on par with legends of its generation. SiS was abandoning other challenging products through the years, sold it’s fabs and today does not offer any key PC core logic anymore, despite buying back rest of XGI in In SiS pumped out Xabre zgp cores and long overdue holy grail of the company: Sus it’s full triangle setup, texture cache and optionally beefy MPEG decoder, outperformed more famous budget chips like those from ATi and S3.
Most of the cards have a jumper to enable own interrupt handling. Exceptionally, some specific textures are showing excessive color banding, probably because driver chose wrong format, or additional dithering. There is some hud corruption, but I am still surprised it works.
Retrieved from ” https: At one moment SiS was the only company in the world besides Intel with a full portfolio of 3C technologies, including CPU, core logic, 3d graphics, connectivity and advanced wafer fabrication.
For untrained eye no really bad filtering showed up in games. Third the texturing likes to drop samples at further mip maps, but the amount of shimmering is within expectations of the time. For discrete graphics SiS prepared bit architecture numberedbut with uninspiring speed and higher cost was barely registered in the retail market. Anyway, once SiS polished the silicon became solid value 3d chip. Quake 3 is where ICD belongs and to my surprise, the game is rendered correctly with advanced effects.
Vintage SIS 6326 AGP 8mb VGA PCI Video Card
SiS later doubled those stages, perhaps in C3 already. What more at x the Virge wrapper is a bit faster than ICD. I have to comment on 2d speed as well. Four megabytes of video memory are sometimes not enough, C1 did not use texturing from system memory and dropped some textures in Incoming.
Also Incoming showed some excessive color banding. The start however was rather rough.